Battle Review: Tau Empire

why-god-why1

Greetings all heroes and villains of the Warhammer 40k universe.

It has been a long haitus from 40k and I am not sure I am back yet but I can say I have never left. Many friends are still playing and enjoying this game. Many things has happened and a quick summary has below:

  • Sold my Necron Army.
  • Sold my Tyranids Army.
  • Bought and painted 3 Imperial Knights.
  • Expended Dark Angels with many bikes and 1 speeder.
  • Expended Tau Empire with new models (new plastic commander, Ghostkeel, new Crisis suits, Stealth suits, Broadsides, Riptides etc)

Played a friendly game with a long time friend last saturday (12nov2015) to try out the new Tau formations and is indeed very game changing. I will share and explain more below.


His list (1850 points):

Hunter Contigent

Hunter Cadre:
01-Cadre Fireblade
01-Dark Strider
01-Riptide(Ion w/ TL fusion, ews)
04-12 man Strike Team
02-10man Breacher Team w/ Devilfish(no upgrades)
05-Pathfinders
01-Stormsurge(Pulse Driver)

Aux:
04-Marker Drones

Fortification:
01-New Tau Mobile Defence Wall(Complete set)

My list:

Retaliation Cadre:
01-Coldstar(02 gun drones, DC)
01-Riptide(Ion, TL fusion, VT, stim)01-Crisis(02 fusion)
01-Crisis(02 fusion)
02-Crisis(02 burst cannon, 02 gun drones)
02-Broadsides(TL RG, TL plasma)

Optimised Stealth:
01-Ghostkeel(Cyclic, TL fusion)
04-Stealth suits(fusion, markerlights/target lock, locator, 02 marker drones.| burst cannon, target lock)
04-Stealth suits(fusion, markerlights/target lock, locator, 02 marker drones.| burst cannon, target lock)

Firesupport Cadre:
01-Riptide(Ion, TL fusion, VT, stim)
02-Broadside(High yield, SMS, ewo)
02-Broadside(High yield, SMS, ewo)

 

Battle Summary

  • I chose to let opponent go first but unfortunately I seized. But all of my models are not in position to shoot. (first mistake)
  • Coordinated fire is pretty terrifying. BS4 Tau army. Tau has many high strength weapons but the balance to it was lower BS. With this formation benefit of bringing up the BS to base nominal value of 4, Tau gunline gets a huge boost. An example, I had 70+ pulse rifle shots hits, near 50 armor saves to make on a single unit. Needless to say, my unit didn’t survive when close.
  • Stormsurge took down Riptides very easily. 1 markerlight for D profile, 2 markerlights for remove cover is all it takes. Combine with coordinated fire for BS4.
  • 12″ support fire are irritating.
  • Run and shoot for Breacher Team.
  • Ghostkeel are very survivable due to easy 2+ cover almost anywhere.
  • Did not get to test Coldstar. Got shot down the following turn it deep striked in.

 

Lesson Learn

  • Stormsurge are not impossible to shoot down in 1 turn. 8W, T6 with 3+ save/5+++. In my game, I focus on taking out markerlight units first. After game review, I realized he only have 2 units who can shoot far. Should have kept distance and shoot down Stormsurge first.
  • Ghostkeel and Stealth in Optimized Stealth formation with ignore cover bonus, should pack in as many low AP weapons as possible.
  • Double burst cannon Crisis can surprisingly generate a lot of armor saves for opponent. These are my new go to weapon of choice for TEQ and MEQ.
  • Do not go too near to multiple Strike Team double tap range. They WILL shoot you down. Clear them from range.
  • Most of the formation grants Tau units to become BS4 thus the primary role of Markerlights  is to strip cover. Vastly reducing the need of units relying on markerlight support.
  • In the retaliation cadre formation, Broadsides can move and shoot on full BS due to relentless USR. It is amazing!

Thank you. I hope I can share more as I learn more.

Cheers.

 

Tournament: Last Chancers

Spore2012---2nd-Place

Time pass and go really fast. It has been slightly more than a year since I last sign up and attend an 40k tournament. Well, I finally went and break away from my comfort zone. I signed up for the Last Chancers tournament happening on 26oct2013.

Although I have been inert, I have not been completely out of 40k environment. Bought Codex as they get release. Still checks 40k news daily.😀

I bought 2 Riptides to update my Tau Empire army and I will bring it to this tournament. Bought the electronic copy of Farsight Enclave (which is a great way to have a codex on an electronic platform).

Tau army which I might be bringing:

Primary Attachment: Tau Empire
HQ
Commander: CnC node, Multi-Spectrum, Puretide E-N.
ELITE
XV104 Riptide: Ion Accelerator/SMS, Early Warning Override.
TROOP
Fire Warrior Team: 06 Warriors w/ Devilfish: Burst Cannon/02xGun Drones, Disruption Pod, Sensor Spines.
Fire Warrior Team: 06 Warriors w/ Devilfish: Burst Cannon/02xGun Drones, Disruption Pod, Sensor Spines.
Kroot Carnivore Squad: 10xKroot, 01xKroot Hound.
Kroot Carnivore Squad: 10xKroot, 01xKroot Hound.
FAST ATTACK
Pathfinder Team: 07xPathfinder.
Pathfinder Team: 07xPathfinder.
HEAVY SUPPORT
Hammerhead Gunship: Railgun w/ submunitions, TL SMS, BSF, Disruption P.
Sky Ray Defence Gunship: 06xSeeker Missile, TL SMS, 02xNetworked Markerlights, BSF, Disruption P, Sensor Spines.
XV88 Broadside Team: 02xBroadside TL Heavy Rail Rifle, TL Plasma Rifle, Target Lock. 04xMissile Drone.

Allied Detachment: Farsight Enclaves
HQ
Commander: 02xMissile Pod, Drone Controller.
ELITE
XV104 Riptide: Ion Accelerator, TL SMS, Early Warning Override, Talisman of Arthas Moloch.
TROOP
XV8 Crisis Team: 03xCrisis 01xMissile Pod, Bonding Knife.

1849pts.

Currently in the process to paint up the Riptides and to touch up on my current Tau Empire models. Will post some photos next time.

Cheers.

Army List: Necrons 6th Edition

2000 points

HQ
01 Anrakyr the Traveller
01 Catacomb Command Barge(Gauss Cannon)
01 Necron Overlord(Waryscythe, Mindshackles Scarabs, Sempiternal Weave, Phylactery)
01 Catacomb Command Barge(Gauss Cannon)
03 Royal Court(01 Harbinger of Storm, 02 Harbinger of Destruction w/ 01 Solar Pulse)
03 Royal Court(01 Harbinger of Storm, 02 Harbinger of Destruction w/ 01 Solar Pulse)
TROOP
05 Necron Warrior
01 Nightscythe
05 Necron Warrior
01 Nightscythe
05 Necron Warrior
01 Ghost Ark
05 Necron Warrior
01 Ghost Ark
10 Necron Immortal(Gauss Blaster)
10 Necron Immortal(Gauss Blaster)
HEAVY SUPPORT
01 Annihilation Barge(TL Tesla Destructor, Gauss Cannon)
01 Annihilation Barge(TL Tesla Destructor, Gauss Cannon)
01 Annihilation Barge(TL Tesla Destructor, Gauss Cannon)

Army List: Angels of Absolution 6th Edition

With every edition of Warhammer40k, our armies changed to better adjust to how the game is played. And 6th edition is without exception. The army list will be constantly evolving as it is play tested.

2000pts
HQ
01 Azrael
01 Techmarine(Servo-harness, Power Field Generator)
05 Command Squad(Bolt Pistol/Chain Sword, Banner of Devastation)
TROOP
06 Ravenwing Bike(02 Plasma Gun)
06 Ravenwing Bike(02 Plasma Gun)
06 Ravenwing Bike(02 Melta Gun)
06 Ravenwing Bike(02 Melta Gun)
05 Deathwing Terminator(03 Thunder Hammer/Storm Shield, 01 Cyclone Missile Launcher)
05 Deathwing Terminator(03 Thunder Hammer/Storm Shield, 01 Cyclone Missile Launcher)
HEAVY SUPPORT
01 Land Raider Crusader(TL Assault Cannon, 02 Hurricane Bolters)

Pretty small army and quite a lot of eggs in one basket.

For 1750, remove 01 Deathwing squad and add Multi Melta to the Land Raider Crusader.

Death of Armor 11?

How many people still dare to field Rhinos? Landspeeders?
Not many from my observation.
Main reason why this is happening would be, easy VP give away for First Blood.

It is not possible to be able to hide your transport in every game due to terrain setup. Most games, you will be able to at least generate a cover save for your armor 11 transport.

In most games, flyers comes in and are probably in a good position to snipe at that transport while denying cover saves. If there isn’t a flyer, a Drop Pod with melta gun will do the same. If you have neither, you must be playing an older codex.

With this meta people are moving to another transport, Drop Pod. Almost all competitive Marine list in my gaming store are fielding Drop Pods. Primary because they deny giving first blood and has a good chance to get first blood instead!

How to counter this?

  1. A simple bubble wrap to deny 6″ double melta rolls, helps a little.
  2. Deploy wrap in cover to at least get saves from plasma guns, helps a little again.
  3. Reserve the Rhino/Razorback.
  4. Do not field Rhino/Razorback.

A blob is useful in situations like these. Rise of the blob. The ability to take 10+ plasma wounds and not break. The ability to deny sweet melta gun range. And lastly the ability to take assault charges. I am sure everybody knows about the blob.

Nonetheless it is good to be in a transport if you encounter The Heldrake. The best protection against this beast of a flyer is to be either in transport/building OR in combat.

Is it good to still field Rhino or Razorback?
That is for you to decide.

In summary, I notice these following meta in the current army list building.

  1. AV13 or higher for vehicles that are deployed
  2. At least 1 unit of blob

The old days of Take All Comers Lists are probably gone, or is it not?

PS: I have been getting easy VP from First Blood, if I go first and my opponent deploys armor11. Keke.

Spore 2012 end

Hi guys,

It has been almost a year since I last posted anything here. Where have I been? Computer games and MMORPG has taken up my hobby time and had no motivation to play Warhammer40k. Still made small purchases here and there to update my army. Have not missed any codex that was being released so I am still keeping myself updated to the Warhammer 40k news.

What happened to Spore2012?
I won 2nd place overall, losing by just 0.3 points. Won best sportsman and 2nd best painted army. An almost outstanding result but got really soiled by what has been going on behind the scenes. In short, the 40k tournament organizers fell out with the convention event organizers. There is much to be improve and much to be desired but still am appreciative and will continue to support the event.

Spore2012---2nd-Place

Played 2 games recently and took pictures. I should be able to post them up within the next few days.
1st game: Dark Angels vs Orks
2nd game: Necrons vs Blood Angels

 

SporeCon 2012 Day 1 Game 2

Having won the first game, I got match up against another vet Fabian who plays Dark Eldar. I have never met Fabian before. What a way to meet new friend!

Mission was modified objective playing with spearhead deployment. 3 objectives total, 1 in the middle and 2 outside the deployment zone. In addition, may deploy up to 1 HQ and 2 unit of TROOP during deployment phase. The remainder will be split equally into 2 halves. 1 half will comes in on turn turn while the 0ther half will be held in normal reserves. At the end of opponent turn, if your unit(who is not engaged in combat, not falling back) is touching the objective will earn 1 point.

Continue reading